New! Monsters Ultimate Pack 03
Formed in 2013, Meshtint is a game art outsourcing studio for the games industry. Our business serves the needs of game developers, by providing concept art, animation, 3D asset creation, and in-game integration services in Unity, for a variety of platforms and genres - console, casual/social, AR, VR and mobile.
Unity Asset Store is currently having a Reboot Sale! 50% OFF! Through September 25, 11:59:59 PT, customers can save up to 50% off more than 115 recent additions to the Unity Asset Store. Here are our picks for this sale. Hope it helps!
Polygonal Creatures and all dragons in our Unity store are on 50% off now. Shop now!
Great news. You can now get Bolt for free in Unity! Bolt brings complete visual scripting to Unity, empowering artists, designers and programmers to create gameplay mechanics and interactive systems without writing a single line of code. FEATURES • Flow Graphs• State Graphs• Live Editing• Beautiful Native Look• Full Codebase Compatibility•...
Let us help you find what you are looking for
There are more than 300 assets in our store! Not sure which assets is suitable for your game? Our buying guide may be useful to you! Click here to see more.
How to add Mixamo animations to characters? Using Mixamo animations is easy. Simply go the site https://www.mixamo.com and download any animations you want. Import it into your project. Set it to humanoid rig. Hit apply. It’s generic rig by default when you import it to your project. Create a new animator. Add...
New to Unity? Are you having problem to find post processing package in Unity? In this post, we are going to share with you where to find it! 1) Open Unity editor. Go to window tab on the top left corner. Look for package manager. 2) Click on package manager....
Standard assets package is a collection of assets, scripts, and example scenes can be used to kick start your Unity learning or be used as the basis for your own projects. Unity used to have it in the game engine whereby you can import them by right clicking on the...