Meshtint Studio

About Us

Formed in 2013, Meshtint is a game art outsourcing studio for the games industry. Our business serves the needs of game developers, by providing animation, 3D asset creation, and in-game integration services in Unity, for a variety of platforms and genres - console, casual/social, AR, VR and mobile.

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Blog

1st Boximon pack is live!

1st Boximon pack is live!

The first Boximon Pack is finally live at Meshtint store! The wait is over!  Boximon is a new release of cute, boxy, low poly characters in Mega Toon Series. They are very easy to use. Poly count for each character is about 1000 tris or less.Texture is in PSD format and...

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Many new free assets for your game!

Many new free assets for your game!

We have added a lot of new free assets for your game development. There will be more coming. So keep coming back to our site to download them:)  We recommend you to follow us on Facebook or Twitter to stay updated on new stuff! Links below. Facebook Twitter To see what...

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Mega Toon Desert Pack updated

Mega Toon Desert Pack updated

The latest version of Mega Toon Desert Pack is live! Version 1.2. Mega Toon Environment Pack consists of more than 100 prefabs to populate your scene!  Release notes: 1.2- Upgrade project to Unity 2018.1.6- Added post processing stack 2 to demo scene- Adjusted demo scene lighting- Rebaked lightmap See more below: Official...

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Weekly free assets. Follow us on social media!

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New Super Series

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Watch the video

Super Hospital Pack

Check out these Series

Boximons

Fantasy Pro Series

Galaxy Series

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Tutorials

Tutorial: How to adjust animation speed in Unity without code

Tutorial: How to adjust animation speed in Unity without code

We are using version Unity 2017.1 in this tutorial.  In this tutorial, we are going to share on how to adjust animation speed in Unity without code.  We are using Hell Creeper as an example in this tutorial.  Look for the animator file in the Controller folder and double click it....

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Tutorial : How to fix floating feet when using Mecanim to share humanoid animations in Unity

Tutorial : How to fix floating feet when using Mecanim to share humanoid animations in Unity

We are Using Unity 2018.1.6f1 in this tutorial.  Why does my characters float above the ground when performing animations? In this simple tutorial, we are going to share with you how can you fix this problem easily!  Introduction In our game, we are sharing Maximo animations on our humanoid characters....

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How to add root motion to Generic set up Pea Shooter in Unity?

How to add root motion to Generic set up Pea Shooter in Unity?

Hi there! In this tutorial, we are going to share the steps to add root motion to Pea Shooter that is generic mecanim set up in Unity. You can purchase Pea Shooter here It's easy to add root motion to Humanoid Mecanim characters. But how do we do it for generic mecanim...

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