We are hiring! Send us your resume to our email info (at) meshtint (dot) com. 

3D Game Artist

Responsibilities

  • Working in collaboration with the production team and art director.
  • Conversion of 2D concepts into textured and animated 3D game models.
  • Create game characters and environment models.

Requirements

  • 1+ years of experience on animation film or gaming. Fresh grads are welcome too. 
  • A good sense for forms, colors, lighting and details. A strong eye for quality.
  • Good with hand painted texture maps.
  • Extensive working knowledge of Photoshop, Maya or 3DMAX. 
  • Good understanding of human and non-humaniod anatomy.
  • Able to adapt different art styles.
  • Self-motivation, good communications skills, and a great team-player attitude.
  • Experience with either rigging , animation or special effect is a big plus.

UI Artist

Responsibilities

  • Create concept, prototype and produce the UI for Unity games.
  • Determine the functionality and features of the User Interface
  • Create concept for User Interface, to ensure a consistent art style.
  • Strong Photoshop skills
  • Good verbal and written English skills

Requirements

  • Experience with Adobe Photoshop
  • Able to adapt different art styles.
  • Experience with Unity3D GUI

Concept Artist

Responsibilities

  • Create and design concept material and detailed illustrations for characters, props, vehicles, and environments
  • Create 3D modeling sheets
  • Help develop the game look, feel, and overall artistic vision

Requirements

  • 1-2 years of industry or related experience desired, but not necessary
  • Clear understanding of anatomy and how things move – both real & stylized
  • Proficiency in Photoshop and other related software
  • Excellent verbal and written communication skills and ability to interact effectively

 

Freelance and Full time permanent positions available. 

 

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