Necromancer 1.6 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model
Necromancer 1.6 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Necromancer 1.6 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Necromancer 1.6 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Necromancer 1.6 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Necromancer 1.6 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model
$9.90 $15.00
Requires Unity 2017.1.1 or higher if you are using Unity game engine

Price down! Original price is 15 USD 

1.6
- Major update 
- Removed animation legacy set up 
- Moved v1.5 to legacy folder. Version 1.5 will no longer be supported.
- New bones and re-rig to humanoid mecanim set up. You can share humanoid animations with Necromancer
- Only Idle animation is provided.
- Modified design, mesh and textures 
- Added demo scene 
- Change material to standard 
- Separated weapons. 
- Adjusted character proportion

Rigged and humanoid mecanim set up. Only Idle animation is included in this pack. You can use humanoid animations using Mecanim! Textures are hand painted and available in 3 colors. PSD is included in this package. Total triangle count is 868 (Necromancer) + 202 (staff) tris. 

See videos and images provided for model/animations preview. 

Animations:
- Idle
You can use humanoid animations using Mecanim
Release Notes
1.1
- Modified and touched up texture. Updated key images

1.2
- Added 2 new diff colour textures. touch up textures.

1.3
- Polished animations.

1.4
- Added generic mecanim set up. Touched up on textures.

1.5
- Added Unity 5 package
- Change Legacy material to Unlit
- Added Trigger to Animator

1.6
- Major update
- Removed animation legacy set up
- Moved v1.5 to legacy folder. Version 1.5 will no longer be supported.
- New bones and re-rig to humanoid mecanim set up. You can share humanoid animations with Necromancer
- Only Idle animation is provided.
- Modified design, mesh and textures
- Added demo scene
- Change material to standard
- Separated weapons.
- Adjusted character proportion