Medieval Knight 1.7 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model
Medieval Knight 1.7 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Medieval Knight 1.7 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Medieval Knight 1.7 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Medieval Knight 1.7 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Medieval Knight 1.7 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model
$9.90
Requires Unity 2017.1.1 or higher if you are using Unity game engine.

Fantasy series Medieval Knight

Price down! Original price 15 USD

Major update 1.7! 
- Removed animation legacy set up
- Moved v1.6 to legacy folder. Version 1.6 will no longer be supported. 
- New bones and re-rig Knight to humanoid mecanim set up
- No animations provided. You can share any humanoid animations with Medieval Knight
- Modified mesh and textures
- Added demo scene
- Change material to standard
- No more transparency in texture. More optimized now
- Separated weapons
- Adjusted character proportion 
- Resized sword and shield

Medieval Knight is a good additional to your fantasy themed game! Note that NO animation is not provided in this package. You can use your humanoid animations with Medieval Knight because he is humanoid mecanim rig ready. Textures are hand painted and available in 3 colors. Total number of triangles is 828 (knight) + 104 (sword) + 66 (shield).

PSD working file is provided in this package! 

Demo scenes are using Unity free post processing stack and 3rd person controller. 

Animations provided:
- Idle
Medieval Knight is humanoid Mecanim rig ready

See videos and images provided for model/animations preview. 
Release Notes
1.2
- Now comes with 4 different colour textures.
- Added 2 new attack animations. Total 3 attack animations.

1.3
- Fixed idle and run animation.

1.4
- Polished animation.

1.5
- Added Generic mecanim set up prefabs.

1.6
- Added Unity 5 package
- Change Legacy material to Unlit
- Added Trigger to Animator

1.7
- Major update
- Removed animation legacy set up
- Moved v1.6 to legacy folder. Version 1.6 will no longer be supported.
- New bones and re-rig Knight to humanoid mecanim set up
- No animations provided. You can share any humanoid animations with Medieval Knight
- Modified mesh and textures
- Added demo scene
- Change material to standard
- No more transparency in texture. More optimized now
- Separated weapons
- Adjusted character proportion
- Resized sword and shield