Fire Dragon 1.2 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model
Fire Dragon 1.2 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Fire Dragon 1.2 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model Fire Dragon 1.2 Mesh Tint Shop3DSA Unity3D Game Low Poly Download 3D Model
$19.90 $24.90

Contents: FBX, PNG Textures files, Unity Package

Supported Unity versions: 2017.1.1 or higher

Price down! Original price is 24.90 USD 

Fire Dragon 

Fire Dragon is a strong and powerful creature. It can be used as a boss enemy in your game. Triangle count is 2792. Textures are hand painted and available in 3 colors. They are rigged and animated. There are 44 animations altogether. Generic Mecanim rig set up. Projectile, Projectile Impact and Fire breath FX Unity Particles are included in this package. 

See images and Youtube video for animations and model preview. 

Animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Walk backward in place
- Walk backward with root motion
- Run forward in place
- Run forward with root motion
- Run backward in place
- Run backward with root motion
- Bite Attack
- Fire Breath Attack
- Projectile Attack
- Cast Spell 
- Take damage
- Die
- Fly Idle
- Fly forward in place
- Fly forward fast in place
- Fly backward fast in place
- Fly up fast in place
- Fly down fast in place
- Fly Bite Attack Low
- Fly Bite Attack High
- Fly Cast Spell
- Fly Fire Breath Attack Low
- Fly Fire Breath Attack High
- Fly Projectile Attack Low
- Fly Projectile Attack High
- Fly Take Damage
- Fly Die
- Fly Idle (Y value at at ground)
- Fly forward 01 in place (Y value at ground)
- Fly forward 02 in place (Y value at ground)
- Fly forward fast in place (Y value at ground)
- Fly Bite Attack Low (Y value at ground)
- Fly Bite Attack High (Y value at ground)
- Fly Cast Spell (Y value at at ground)
- Fly Fire Breath Attack Low (Y value at ground)
- Fly Fire Breath Attack High (Y value at ground)
- Fly Projectile Attack Low (Y value at ground)
- Fly Projectile Attack High (Y value at ground)
- Fly Take Damage (Y value at ground)
- Fly Die (Y value at at ground)

Release Notes

1.1
- Added Trigger to Animator
- Linked Die animation to any state in Animator

1.2
- Upgraded to 2017.1
- Changed Character's material to Standard
- Added emission map for character
- Changed FX's material to Alpha Blended
- Modify FX textures
- Modify FX
- Added demo scene
- Added Read Me
- Removed legacy folder
- Added fly left/right/up/down animations
- Added walk/run root motion animations
- Added fly actions in place animations
- Added post processing profile for demo scene
- Changed texture TGA to PNG to reduce file size
- Adjusted smoothing group