Toon Dragon 1.1
Meshtint Studio




Contents: FBX, PNG and Unity package
Supported Unity versions: 2018.1.6 or higher
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Major update 1.1! See release notes
Mega Toon series Dragon
Toon series characters are squarish, cartoony and simple.They are also very low poly, therefore it's very suitable for mobile games.
Triangle count is only 760! Textures are hand painted and available in 3 colors. They are rigged and animated. There are 31 animations. Generic Mecanim rig set up.
FX Unity particles are included in this package. They are:
1) Fire Breath
2) Ice Breath
3) Poison Breath
4) Fire Projectile
5) Fire Projectile Impact
4) Ice Projectile
5) Ice Projectile Impact
4) Poison Projectile
5) Poison Projectile Impact
Animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Walk backward in place
- Walk backward with root motion
- Strafe right in place
- Strafe right with root motion
- Strafe left in place
- Strafe left with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Bite Attack
- Projectile Attack
- Cast Spell
- Fire Breath Attack - Start
- Fire Breath Attack - Middle ( Loop)
- Fire Breath Attack - End
- Take damage
- Die
- Fly Idle
- Fly Forward
- Fly Bite Attack
- Fly Projectile Attack
- Fly Cast Spell
- Fly Fire Breath Attack - Start
- Fly Fire Breath Attack - Middle ( Loop)
- Fly Fire Breath Attack - End
- Fly Take damage
- Fly Die
Please see preview images and videos to know more about the content.
The demo scenes in the package require the following free assets. Please download and import them into your project.
1) Post Processing Stack v2
3D files are in FBX and texture files are in PSD in the package. Additional fee may be required for other files.
Release notes:
1.1
- Upgraded to 2018.1.6
- Adjusted mesh smoothing edges
- Changed Character's material to Standard
- Added emission map for character
- Changed FX's material to Alpha Blended
- Modify FX textures
- Modify FX
- Added demo scene
- Added Read Me
- Removed legacy folder
- Added strafe and backward animations
- Added root motion for walk and run animations
- Upgraded existing animations
- Attack animations are faster now
- Added post processing profile for demo scene
- Changed texture TGA to PNG to reduce file size
- Changed tangent from legacy to calculate tangent space